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mtolmacs/f
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@ -18,7 +18,7 @@ import {
|
||||
} from "@excalidraw/math";
|
||||
import { isCurve } from "@excalidraw/math/curve";
|
||||
|
||||
import type { DebugElement } from "@excalidraw/excalidraw/visualdebug";
|
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import type { DebugElement } from "@excalidraw/utils/visualdebug";
|
||||
|
||||
import type { Curve } from "@excalidraw/math";
|
||||
|
||||
|
@ -43,6 +43,12 @@ import {
|
||||
import { intersectElementWithLineSegment } from "./collision";
|
||||
import { distanceToBindableElement } from "./distance";
|
||||
import {
|
||||
compareHeading,
|
||||
HEADING_DOWN,
|
||||
HEADING_LEFT,
|
||||
HEADING_RIGHT,
|
||||
HEADING_UP,
|
||||
headingForPoint,
|
||||
headingForPointFromElement,
|
||||
headingIsHorizontal,
|
||||
vectorToHeading,
|
||||
@ -1025,7 +1031,14 @@ export const avoidRectangularCorner = (
|
||||
|
||||
if (nonRotatedPoint[0] < element.x && nonRotatedPoint[1] < element.y) {
|
||||
// Top left
|
||||
if (nonRotatedPoint[1] - element.y > -FIXED_BINDING_DISTANCE) {
|
||||
const heading = headingForPoint(
|
||||
nonRotatedPoint,
|
||||
pointFrom(element.x, element.y),
|
||||
);
|
||||
if (
|
||||
compareHeading(heading, HEADING_DOWN) ||
|
||||
compareHeading(heading, HEADING_LEFT)
|
||||
) {
|
||||
return pointRotateRads<GlobalPoint>(
|
||||
pointFrom(element.x - FIXED_BINDING_DISTANCE, element.y),
|
||||
center,
|
||||
@ -1042,7 +1055,14 @@ export const avoidRectangularCorner = (
|
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nonRotatedPoint[1] > element.y + element.height
|
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) {
|
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// Bottom left
|
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if (nonRotatedPoint[0] - element.x > -FIXED_BINDING_DISTANCE) {
|
||||
const heading = headingForPoint(
|
||||
nonRotatedPoint,
|
||||
pointFrom(element.x, element.y + element.height),
|
||||
);
|
||||
if (
|
||||
compareHeading(heading, HEADING_DOWN) ||
|
||||
compareHeading(heading, HEADING_RIGHT)
|
||||
) {
|
||||
return pointRotateRads(
|
||||
pointFrom(
|
||||
element.x,
|
||||
@ -1062,9 +1082,13 @@ export const avoidRectangularCorner = (
|
||||
nonRotatedPoint[1] > element.y + element.height
|
||||
) {
|
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// Bottom right
|
||||
const heading = headingForPoint(
|
||||
nonRotatedPoint,
|
||||
pointFrom(element.x + element.width, element.y + element.height),
|
||||
);
|
||||
if (
|
||||
nonRotatedPoint[0] - element.x <
|
||||
element.width + FIXED_BINDING_DISTANCE
|
||||
compareHeading(heading, HEADING_DOWN) ||
|
||||
compareHeading(heading, HEADING_LEFT)
|
||||
) {
|
||||
return pointRotateRads(
|
||||
pointFrom(
|
||||
@ -1088,9 +1112,13 @@ export const avoidRectangularCorner = (
|
||||
nonRotatedPoint[1] < element.y
|
||||
) {
|
||||
// Top right
|
||||
const heading = headingForPoint(
|
||||
nonRotatedPoint,
|
||||
pointFrom(element.x + element.width, element.y),
|
||||
);
|
||||
if (
|
||||
nonRotatedPoint[0] - element.x <
|
||||
element.width + FIXED_BINDING_DISTANCE
|
||||
compareHeading(heading, HEADING_UP) ||
|
||||
compareHeading(heading, HEADING_LEFT)
|
||||
) {
|
||||
return pointRotateRads(
|
||||
pointFrom(
|
||||
@ -1108,6 +1136,17 @@ export const avoidRectangularCorner = (
|
||||
);
|
||||
}
|
||||
|
||||
// Break up explicit border bindings to have better elbow arrow routing
|
||||
if (p[0] === element.x) {
|
||||
return pointFrom(p[0] - FIXED_BINDING_DISTANCE, p[1]);
|
||||
} else if (p[0] === element.x + element.width) {
|
||||
return pointFrom(p[0] + FIXED_BINDING_DISTANCE, p[1]);
|
||||
} else if (p[1] === element.y) {
|
||||
return pointFrom(p[0], p[1] - FIXED_BINDING_DISTANCE);
|
||||
} else if (p[1] === element.y + element.height) {
|
||||
return pointFrom(p[0], p[1] + FIXED_BINDING_DISTANCE);
|
||||
}
|
||||
|
||||
return p;
|
||||
};
|
||||
|
||||
|
@ -52,7 +52,7 @@ import {
|
||||
type NonDeletedSceneElementsMap,
|
||||
} from "./types";
|
||||
|
||||
import { aabbForElement, pointInsideBounds } from "./shapes";
|
||||
import { aabbForElement, aabbForPoints, pointInsideBounds } from "./shapes";
|
||||
|
||||
import type { Bounds } from "./bounds";
|
||||
import type { Heading } from "./heading";
|
||||
@ -65,6 +65,8 @@ import type {
|
||||
NonDeletedExcalidrawElement,
|
||||
} from "./types";
|
||||
|
||||
import { debugDrawBounds } from "@excalidraw/utils/visualdebug";
|
||||
|
||||
type GridAddress = [number, number] & { _brand: "gridaddress" };
|
||||
|
||||
type Node = {
|
||||
@ -106,8 +108,32 @@ type ElbowArrowData = {
|
||||
hoveredEndElement: ExcalidrawBindableElement | null;
|
||||
};
|
||||
|
||||
const DEDUP_TRESHOLD = 1;
|
||||
export const BASE_PADDING = 40;
|
||||
const calculateDedupTreshhold = <Point extends GlobalPoint | LocalPoint>(
|
||||
a: Point,
|
||||
b: Point,
|
||||
) => 1 + pointDistance(a, b) / 300;
|
||||
|
||||
const calculatePadding = (
|
||||
aabb: Bounds,
|
||||
startBoundingBox: Bounds,
|
||||
endBoundingBox: Bounds,
|
||||
) => {
|
||||
return Math.max(
|
||||
Math.min(
|
||||
Math.hypot(
|
||||
startBoundingBox[2] - startBoundingBox[0],
|
||||
startBoundingBox[3] - startBoundingBox[1],
|
||||
) / 4,
|
||||
Math.hypot(
|
||||
endBoundingBox[2] - endBoundingBox[0],
|
||||
endBoundingBox[3] - endBoundingBox[1],
|
||||
) / 4,
|
||||
Math.hypot(aabb[2] - aabb[0], aabb[3] - aabb[1]) / 4,
|
||||
40,
|
||||
),
|
||||
30,
|
||||
);
|
||||
};
|
||||
|
||||
const handleSegmentRenormalization = (
|
||||
arrow: ExcalidrawElbowArrowElement,
|
||||
@ -183,7 +209,11 @@ const handleSegmentRenormalization = (
|
||||
|
||||
if (
|
||||
// Remove segments that are too short
|
||||
pointDistance(points[i - 2], points[i - 1]) < DEDUP_TRESHOLD
|
||||
pointDistance(points[i - 2], points[i - 1]) <
|
||||
calculateDedupTreshhold(
|
||||
points[i - 3] ?? points[i - 3],
|
||||
points[i] ?? points[i - 1],
|
||||
)
|
||||
) {
|
||||
const prevPrevSegmentIdx =
|
||||
nextFixedSegments?.findIndex((segment) => segment.index === i - 2) ??
|
||||
@ -359,6 +389,10 @@ const handleSegmentRelease = (
|
||||
null,
|
||||
);
|
||||
|
||||
if (!restoredPoints) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const nextPoints: GlobalPoint[] = [];
|
||||
|
||||
// First part of the arrow are the old points
|
||||
@ -463,6 +497,13 @@ const handleSegmentMove = (
|
||||
hoveredStartElement: ExcalidrawBindableElement | null,
|
||||
hoveredEndElement: ExcalidrawBindableElement | null,
|
||||
): ElementUpdate<ExcalidrawElbowArrowElement> => {
|
||||
const BASE_PADDING = calculatePadding(
|
||||
aabbForElement(arrow),
|
||||
hoveredStartElement
|
||||
? aabbForElement(hoveredStartElement)
|
||||
: [10, 10, 10, 10],
|
||||
hoveredEndElement ? aabbForElement(hoveredEndElement) : [10, 10, 10, 10],
|
||||
);
|
||||
const activelyModifiedSegmentIdx = fixedSegments
|
||||
.map((segment, i) => {
|
||||
if (
|
||||
@ -707,6 +748,13 @@ const handleEndpointDrag = (
|
||||
hoveredStartElement: ExcalidrawBindableElement | null,
|
||||
hoveredEndElement: ExcalidrawBindableElement | null,
|
||||
) => {
|
||||
const BASE_PADDING = calculatePadding(
|
||||
aabbForPoints([startGlobalPoint, endGlobalPoint]),
|
||||
hoveredStartElement
|
||||
? aabbForElement(hoveredStartElement)
|
||||
: [10, 10, 10, 10],
|
||||
hoveredEndElement ? aabbForElement(hoveredEndElement) : [10, 10, 10, 10],
|
||||
);
|
||||
let startIsSpecial = arrow.startIsSpecial ?? null;
|
||||
let endIsSpecial = arrow.endIsSpecial ?? null;
|
||||
const globalUpdatedPoints = updatedPoints.map((p, i) =>
|
||||
@ -741,6 +789,7 @@ const handleEndpointDrag = (
|
||||
|
||||
// Calculate the moving second point connection and add the start point
|
||||
{
|
||||
startIsSpecial = arrow.startIsSpecial && globalUpdatedPoints.length > 2;
|
||||
const secondPoint = globalUpdatedPoints[startIsSpecial ? 2 : 1];
|
||||
const thirdPoint = globalUpdatedPoints[startIsSpecial ? 3 : 2];
|
||||
const startIsHorizontal = headingIsHorizontal(startHeading);
|
||||
@ -801,6 +850,7 @@ const handleEndpointDrag = (
|
||||
|
||||
// Calculate the moving second to last point connection
|
||||
{
|
||||
endIsSpecial = arrow.endIsSpecial && globalUpdatedPoints.length > 2;
|
||||
const secondToLastPoint =
|
||||
globalUpdatedPoints[globalUpdatedPoints.length - (endIsSpecial ? 3 : 2)];
|
||||
const thirdToLastPoint =
|
||||
@ -1293,29 +1343,28 @@ const getElbowArrowData = (
|
||||
endGlobalPoint[0] + 2,
|
||||
endGlobalPoint[1] + 2,
|
||||
] as Bounds;
|
||||
const BASE_PADDING = calculatePadding(
|
||||
aabbForPoints([startGlobalPoint, endGlobalPoint]),
|
||||
hoveredStartElement
|
||||
? aabbForElement(hoveredStartElement)
|
||||
: [10, 10, 10, 10],
|
||||
hoveredEndElement ? aabbForElement(hoveredEndElement) : [10, 10, 10, 10],
|
||||
);
|
||||
const startOffsets = offsetFromHeading(
|
||||
startHeading,
|
||||
arrow.startArrowhead ? FIXED_BINDING_DISTANCE * 4 : FIXED_BINDING_DISTANCE,
|
||||
1,
|
||||
);
|
||||
const endOffsets = offsetFromHeading(
|
||||
endHeading,
|
||||
arrow.endArrowhead ? FIXED_BINDING_DISTANCE * 4 : FIXED_BINDING_DISTANCE,
|
||||
1,
|
||||
);
|
||||
const startElementBounds = hoveredStartElement
|
||||
? aabbForElement(
|
||||
hoveredStartElement,
|
||||
offsetFromHeading(
|
||||
startHeading,
|
||||
arrow.startArrowhead
|
||||
? FIXED_BINDING_DISTANCE * 6
|
||||
: FIXED_BINDING_DISTANCE * 2,
|
||||
1,
|
||||
),
|
||||
)
|
||||
? aabbForElement(hoveredStartElement, startOffsets)
|
||||
: startPointBounds;
|
||||
const endElementBounds = hoveredEndElement
|
||||
? aabbForElement(
|
||||
hoveredEndElement,
|
||||
offsetFromHeading(
|
||||
endHeading,
|
||||
arrow.endArrowhead
|
||||
? FIXED_BINDING_DISTANCE * 6
|
||||
: FIXED_BINDING_DISTANCE * 2,
|
||||
1,
|
||||
),
|
||||
)
|
||||
? aabbForElement(hoveredEndElement, endOffsets)
|
||||
: endPointBounds;
|
||||
const boundsOverlap =
|
||||
pointInsideBounds(
|
||||
@ -1358,7 +1407,7 @@ const getElbowArrowData = (
|
||||
: BASE_PADDING -
|
||||
(arrow.startArrowhead
|
||||
? FIXED_BINDING_DISTANCE * 6
|
||||
: FIXED_BINDING_DISTANCE * 2),
|
||||
: FIXED_BINDING_DISTANCE),
|
||||
BASE_PADDING,
|
||||
),
|
||||
boundsOverlap
|
||||
@ -1374,13 +1423,29 @@ const getElbowArrowData = (
|
||||
: BASE_PADDING -
|
||||
(arrow.endArrowhead
|
||||
? FIXED_BINDING_DISTANCE * 6
|
||||
: FIXED_BINDING_DISTANCE * 2),
|
||||
: FIXED_BINDING_DISTANCE),
|
||||
BASE_PADDING,
|
||||
),
|
||||
boundsOverlap,
|
||||
hoveredStartElement && aabbForElement(hoveredStartElement),
|
||||
hoveredEndElement && aabbForElement(hoveredEndElement),
|
||||
hoveredStartElement
|
||||
? aabbForElement(hoveredStartElement)
|
||||
: startPointBounds,
|
||||
hoveredEndElement ? aabbForElement(hoveredEndElement) : endPointBounds,
|
||||
);
|
||||
|
||||
debugDrawBounds(startElementBounds, {
|
||||
permanent: false,
|
||||
color: "red",
|
||||
});
|
||||
debugDrawBounds(endElementBounds, {
|
||||
permanent: false,
|
||||
color: "green",
|
||||
});
|
||||
debugDrawBounds(dynamicAABBs, {
|
||||
permanent: false,
|
||||
color: "blue",
|
||||
});
|
||||
|
||||
const startDonglePosition = getDonglePosition(
|
||||
dynamicAABBs[0],
|
||||
startHeading,
|
||||
@ -1651,11 +1716,11 @@ const generateDynamicAABBs = (
|
||||
a: Bounds,
|
||||
b: Bounds,
|
||||
common: Bounds,
|
||||
startDifference?: [number, number, number, number],
|
||||
endDifference?: [number, number, number, number],
|
||||
disableSideHack?: boolean,
|
||||
startElementBounds?: Bounds | null,
|
||||
endElementBounds?: Bounds | null,
|
||||
startDifference: [number, number, number, number],
|
||||
endDifference: [number, number, number, number],
|
||||
disableSideHack: boolean,
|
||||
startElementBounds: Bounds,
|
||||
endElementBounds: Bounds,
|
||||
): Bounds[] => {
|
||||
const startEl = startElementBounds ?? a;
|
||||
const endEl = endElementBounds ?? b;
|
||||
@ -1735,15 +1800,24 @@ const generateDynamicAABBs = (
|
||||
(second[0] + second[2]) / 2,
|
||||
(second[1] + second[3]) / 2,
|
||||
];
|
||||
if (b[0] > a[2] && a[1] > b[3]) {
|
||||
if (
|
||||
endElementBounds[0] > startElementBounds[2] &&
|
||||
startElementBounds[1] > endElementBounds[3]
|
||||
) {
|
||||
// BOTTOM LEFT
|
||||
const cX = first[2] + (second[0] - first[2]) / 2;
|
||||
const cY = second[3] + (first[1] - second[3]) / 2;
|
||||
|
||||
if (
|
||||
vectorCross(
|
||||
vector(a[2] - endCenterX, a[1] - endCenterY),
|
||||
vector(a[0] - endCenterX, a[3] - endCenterY),
|
||||
vector(
|
||||
startElementBounds[2] - endCenterX,
|
||||
startElementBounds[1] - endCenterY,
|
||||
),
|
||||
vector(
|
||||
startElementBounds[0] - endCenterX,
|
||||
startElementBounds[3] - endCenterY,
|
||||
),
|
||||
) > 0
|
||||
) {
|
||||
return [
|
||||
@ -1756,15 +1830,24 @@ const generateDynamicAABBs = (
|
||||
[first[0], cY, first[2], first[3]],
|
||||
[second[0], second[1], second[2], cY],
|
||||
];
|
||||
} else if (a[2] < b[0] && a[3] < b[1]) {
|
||||
} else if (
|
||||
startElementBounds[2] < endElementBounds[0] &&
|
||||
startElementBounds[3] < endElementBounds[1]
|
||||
) {
|
||||
// TOP LEFT
|
||||
const cX = first[2] + (second[0] - first[2]) / 2;
|
||||
const cY = first[3] + (second[1] - first[3]) / 2;
|
||||
|
||||
if (
|
||||
vectorCross(
|
||||
vector(a[0] - endCenterX, a[1] - endCenterY),
|
||||
vector(a[2] - endCenterX, a[3] - endCenterY),
|
||||
vector(
|
||||
startElementBounds[0] - endCenterX,
|
||||
startElementBounds[1] - endCenterY,
|
||||
),
|
||||
vector(
|
||||
startElementBounds[2] - endCenterX,
|
||||
startElementBounds[3] - endCenterY,
|
||||
),
|
||||
) > 0
|
||||
) {
|
||||
return [
|
||||
@ -1777,15 +1860,24 @@ const generateDynamicAABBs = (
|
||||
[first[0], first[1], cX, first[3]],
|
||||
[cX, second[1], second[2], second[3]],
|
||||
];
|
||||
} else if (a[0] > b[2] && a[3] < b[1]) {
|
||||
} else if (
|
||||
startElementBounds[0] > endElementBounds[2] &&
|
||||
startElementBounds[3] < endElementBounds[1]
|
||||
) {
|
||||
// TOP RIGHT
|
||||
const cX = second[2] + (first[0] - second[2]) / 2;
|
||||
const cY = first[3] + (second[1] - first[3]) / 2;
|
||||
|
||||
if (
|
||||
vectorCross(
|
||||
vector(a[2] - endCenterX, a[1] - endCenterY),
|
||||
vector(a[0] - endCenterX, a[3] - endCenterY),
|
||||
vector(
|
||||
startElementBounds[2] - endCenterX,
|
||||
startElementBounds[1] - endCenterY,
|
||||
),
|
||||
vector(
|
||||
startElementBounds[0] - endCenterX,
|
||||
startElementBounds[3] - endCenterY,
|
||||
),
|
||||
) > 0
|
||||
) {
|
||||
return [
|
||||
@ -1798,15 +1890,24 @@ const generateDynamicAABBs = (
|
||||
[first[0], first[1], first[2], cY],
|
||||
[second[0], cY, second[2], second[3]],
|
||||
];
|
||||
} else if (a[0] > b[2] && a[1] > b[3]) {
|
||||
} else if (
|
||||
startElementBounds[0] > endElementBounds[2] &&
|
||||
startElementBounds[1] > endElementBounds[3]
|
||||
) {
|
||||
// BOTTOM RIGHT
|
||||
const cX = second[2] + (first[0] - second[2]) / 2;
|
||||
const cY = second[3] + (first[1] - second[3]) / 2;
|
||||
|
||||
if (
|
||||
vectorCross(
|
||||
vector(a[0] - endCenterX, a[1] - endCenterY),
|
||||
vector(a[2] - endCenterX, a[3] - endCenterY),
|
||||
vector(
|
||||
startElementBounds[0] - endCenterX,
|
||||
startElementBounds[1] - endCenterY,
|
||||
),
|
||||
vector(
|
||||
startElementBounds[2] - endCenterX,
|
||||
startElementBounds[3] - endCenterY,
|
||||
),
|
||||
) > 0
|
||||
) {
|
||||
return [
|
||||
@ -2088,16 +2189,11 @@ const normalizeArrowElementUpdate = (
|
||||
nextFixedSegments: readonly FixedSegment[] | null,
|
||||
startIsSpecial?: ExcalidrawElbowArrowElement["startIsSpecial"],
|
||||
endIsSpecial?: ExcalidrawElbowArrowElement["startIsSpecial"],
|
||||
): {
|
||||
points: LocalPoint[];
|
||||
x: number;
|
||||
y: number;
|
||||
width: number;
|
||||
height: number;
|
||||
fixedSegments: readonly FixedSegment[] | null;
|
||||
startIsSpecial?: ExcalidrawElbowArrowElement["startIsSpecial"];
|
||||
endIsSpecial?: ExcalidrawElbowArrowElement["startIsSpecial"];
|
||||
} => {
|
||||
): ElementUpdate<ExcalidrawElbowArrowElement> => {
|
||||
if (global.length === 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const offsetX = global[0][0];
|
||||
const offsetY = global[0][1];
|
||||
let points = global.map((p) =>
|
||||
@ -2185,7 +2281,10 @@ const removeElbowArrowShortSegments = (
|
||||
|
||||
const prev = points[idx - 1];
|
||||
const prevDist = pointDistance(prev, p);
|
||||
return prevDist > DEDUP_TRESHOLD;
|
||||
return (
|
||||
prevDist >
|
||||
calculateDedupTreshhold(points[idx - 2] ?? prev, points[idx + 1] ?? p)
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
@ -2288,13 +2387,16 @@ const gridAddressesEqual = (a: GridAddress, b: GridAddress): boolean =>
|
||||
|
||||
export const validateElbowPoints = <P extends GlobalPoint | LocalPoint>(
|
||||
points: readonly P[],
|
||||
tolerance: number = DEDUP_TRESHOLD,
|
||||
tolerance?: number,
|
||||
) =>
|
||||
points
|
||||
.slice(1)
|
||||
.map(
|
||||
(p, i) =>
|
||||
Math.abs(p[0] - points[i][0]) < tolerance ||
|
||||
Math.abs(p[1] - points[i][1]) < tolerance,
|
||||
)
|
||||
.map((p, i) => {
|
||||
const t =
|
||||
tolerance ??
|
||||
calculateDedupTreshhold(points[i - 1] ?? points[i], points[i + 2] ?? p);
|
||||
return (
|
||||
Math.abs(p[0] - points[i][0]) < t || Math.abs(p[1] - points[i][1]) < t
|
||||
);
|
||||
})
|
||||
.every(Boolean);
|
||||
|
@ -282,6 +282,15 @@ export const mapIntervalToBezierT = <P extends GlobalPoint | LocalPoint>(
|
||||
);
|
||||
};
|
||||
|
||||
export const aabbForPoints = <Point extends GlobalPoint | LocalPoint>(
|
||||
points: Point[],
|
||||
): Bounds => [
|
||||
Math.min(...points.map((point) => point[0])),
|
||||
Math.min(...points.map((point) => point[1])),
|
||||
Math.max(...points.map((point) => point[0])),
|
||||
Math.max(...points.map((point) => point[1])),
|
||||
];
|
||||
|
||||
/**
|
||||
* Get the axis-aligned bounding box for a given element
|
||||
*/
|
||||
|
@ -195,7 +195,7 @@ describe("elbow arrow routing", () => {
|
||||
expect(arrow.startBinding).not.toBe(null);
|
||||
expect(arrow.endBinding).not.toBe(null);
|
||||
|
||||
h.app.scene.mutateElement(arrow, {
|
||||
scene.mutateElement(arrow, {
|
||||
points: [pointFrom<LocalPoint>(0, 0), pointFrom<LocalPoint>(90, 200)],
|
||||
});
|
||||
|
||||
@ -295,11 +295,11 @@ describe("elbow arrow ui", () => {
|
||||
) as HTMLInputElement;
|
||||
UI.updateInput(inputAngle, String("40"));
|
||||
|
||||
expect(arrow.points.map((point) => point.map(Math.round))).toEqual([
|
||||
expect(arrow.points).toCloselyEqualPoints([
|
||||
[0, 0],
|
||||
[35, 0],
|
||||
[35, 165],
|
||||
[103, 165],
|
||||
[34.7791, 0],
|
||||
[34.7791, 164.67],
|
||||
[102.931, 164.67],
|
||||
]);
|
||||
});
|
||||
|
||||
|
@ -510,12 +510,12 @@ describe("arrow element", () => {
|
||||
h.state,
|
||||
)[0] as ExcalidrawElbowArrowElement;
|
||||
|
||||
expect(arrow.startBinding?.fixedPoint?.[0]).toBeCloseTo(1);
|
||||
expect(arrow.startBinding?.fixedPoint?.[0]).toBeCloseTo(1.05);
|
||||
expect(arrow.startBinding?.fixedPoint?.[1]).toBeCloseTo(0.75);
|
||||
|
||||
UI.resize(rectangle, "se", [-200, -150]);
|
||||
|
||||
expect(arrow.startBinding?.fixedPoint?.[0]).toBeCloseTo(1);
|
||||
expect(arrow.startBinding?.fixedPoint?.[0]).toBeCloseTo(1.05);
|
||||
expect(arrow.startBinding?.fixedPoint?.[1]).toBeCloseTo(0.75);
|
||||
});
|
||||
|
||||
@ -538,11 +538,11 @@ describe("arrow element", () => {
|
||||
h.state,
|
||||
)[0] as ExcalidrawElbowArrowElement;
|
||||
|
||||
expect(arrow.startBinding?.fixedPoint?.[0]).toBeCloseTo(1);
|
||||
expect(arrow.startBinding?.fixedPoint?.[0]).toBeCloseTo(1.05);
|
||||
expect(arrow.startBinding?.fixedPoint?.[1]).toBeCloseTo(0.75);
|
||||
|
||||
UI.resize([rectangle, arrow], "nw", [300, 350]);
|
||||
expect(arrow.startBinding?.fixedPoint?.[0]).toBeCloseTo(0);
|
||||
expect(arrow.startBinding?.fixedPoint?.[0]).toBeCloseTo(-0.05);
|
||||
expect(arrow.startBinding?.fixedPoint?.[1]).toBeCloseTo(0.25);
|
||||
});
|
||||
});
|
||||
|
@ -73,12 +73,12 @@ describe("flipping re-centers selection", () => {
|
||||
API.executeAction(actionFlipHorizontal);
|
||||
|
||||
const rec1 = h.elements.find((el) => el.id === "rec1")!;
|
||||
expect(rec1.x).toBeCloseTo(100, 0);
|
||||
expect(rec1.y).toBeCloseTo(100, 0);
|
||||
expect(rec1.x).toBeCloseTo(97.8678, 0);
|
||||
expect(rec1.y).toBeCloseTo(97.444, 0);
|
||||
|
||||
const rec2 = h.elements.find((el) => el.id === "rec2")!;
|
||||
expect(rec2.x).toBeCloseTo(220, 0);
|
||||
expect(rec2.y).toBeCloseTo(250, 0);
|
||||
expect(rec2.x).toBeCloseTo(218, 0);
|
||||
expect(rec2.y).toBeCloseTo(247, 0);
|
||||
});
|
||||
});
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user