
* Initial factoring out of parts of the LayerUI component 2360 → 2224 LOC * Create a Section component * Break up src/index.tsx * Refactor actions to reduce duplication, fix CSS Also consolidate icons * Move scene/data.ts to its own directory * Fix accidental reverts, banish further single-character variables * ACTIVE_ELEM_COLOR → ACTIVE_ELEMENT_COLOR * Further refactoring the icons file * Log all errors * Pointer Event polyfill to make the tests work * add test hooks & fix tests Co-authored-by: dwelle <luzar.david@gmail.com>
46 lines
1.2 KiB
TypeScript
46 lines
1.2 KiB
TypeScript
import React from "react";
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import { menu, palette } from "../components/icons";
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import { ToolButton } from "../components/ToolButton";
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import { t } from "../i18n";
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import { showSelectedShapeActions } from "../element";
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import { register } from "./register";
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export const actionToggleCanvasMenu = register({
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name: "toggleCanvasMenu",
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perform: (_, appState) => ({
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appState: {
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...appState,
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openMenu: appState.openMenu === "canvas" ? null : "canvas",
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},
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}),
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PanelComponent: ({ appState, updateData }) => (
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<ToolButton
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type="button"
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icon={menu}
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aria-label={t("buttons.menu")}
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onClick={updateData}
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selected={appState.openMenu === "canvas"}
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/>
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),
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});
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export const actionToggleEditMenu = register({
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name: "toggleEditMenu",
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perform: (_elements, appState) => ({
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appState: {
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...appState,
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openMenu: appState.openMenu === "shape" ? null : "shape",
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},
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}),
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PanelComponent: ({ elements, appState, updateData }) => (
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<ToolButton
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visible={showSelectedShapeActions(appState, elements)}
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type="button"
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icon={palette}
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aria-label={t("buttons.edit")}
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onClick={updateData}
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selected={appState.openMenu === "shape"}
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/>
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),
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});
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