excalidraw/packages/excalidraw/actions/actionElementLock.ts
Ryan Di 712f267519
feat: better unlock (#9546)
* change lock label

* feat: add unlock logic for single units on pointer up

* feat: add unlock popup

* fix: linting errors

* style: padding tweaks

* style: remove redundant line

* feat: lock multiple units together

* style: tweak color & position

* feat: add highlight for locked elements

* feat: select groups correctly after unlocking

* test: update snapshots

* fix: lasso from selecting locked elements

* fix: should prevent selecting unlocked elements and setting locked id at the same time

* fix: reset hit locked id immediately when appropriate

* feat: capture locked units in delta

* test: update locking test

* feat: show lock highlight when locking (including undo/redo)

* feat: make locked highlighting consistent

* feat: show correct cursor type when moving over locked elements

* fix history

* remove `lockedUnits.singleUnits`

* tweak button

* do not render UnlockPopup if not locked element selected

* tweak actions

* refactor: simplify type

* refactor: rename type

* refactor: simplify hit element setting & checking

* fix: prefer locked over link

* rename to `activeLockedId`

* refactor: getElementAtPosition takes an optional hitelments array

* fix: avoid setting active locked id after resizing

---------

Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
2025-05-21 21:57:12 +10:00

215 lines
6.3 KiB
TypeScript

import { KEYS, arrayToMap, randomId } from "@excalidraw/common";
import {
elementsAreInSameGroup,
newElementWith,
selectGroupsFromGivenElements,
} from "@excalidraw/element";
import { CaptureUpdateAction } from "@excalidraw/element";
import type { ExcalidrawElement } from "@excalidraw/element/types";
import { LockedIcon, UnlockedIcon } from "../components/icons";
import { getSelectedElements } from "../scene";
import { register } from "./register";
import type { AppState } from "../types";
const shouldLock = (elements: readonly ExcalidrawElement[]) =>
elements.every((el) => !el.locked);
export const actionToggleElementLock = register({
name: "toggleElementLock",
label: (elements, appState, app) => {
const selected = app.scene.getSelectedElements({
selectedElementIds: appState.selectedElementIds,
includeBoundTextElement: false,
});
return shouldLock(selected)
? "labels.elementLock.lock"
: "labels.elementLock.unlock";
},
icon: (appState, elements) => {
const selectedElements = getSelectedElements(elements, appState);
return shouldLock(selectedElements) ? LockedIcon : UnlockedIcon;
},
trackEvent: { category: "element" },
predicate: (elements, appState, _, app) => {
const selectedElements = app.scene.getSelectedElements(appState);
return (
selectedElements.length > 0 &&
!selectedElements.some((element) => element.locked && element.frameId)
);
},
perform: (elements, appState, _, app) => {
const selectedElements = app.scene.getSelectedElements({
selectedElementIds: appState.selectedElementIds,
includeBoundTextElement: true,
includeElementsInFrames: true,
});
if (!selectedElements.length) {
return false;
}
const nextLockState = shouldLock(selectedElements);
const selectedElementsMap = arrayToMap(selectedElements);
const isAGroup =
selectedElements.length > 1 && elementsAreInSameGroup(selectedElements);
const isASingleUnit = selectedElements.length === 1 || isAGroup;
const newGroupId = isASingleUnit ? null : randomId();
let nextLockedMultiSelections = { ...appState.lockedMultiSelections };
if (nextLockState) {
nextLockedMultiSelections = {
...appState.lockedMultiSelections,
...(newGroupId ? { [newGroupId]: true } : {}),
};
} else if (isAGroup) {
const groupId = selectedElements[0].groupIds.at(-1)!;
delete nextLockedMultiSelections[groupId];
}
const nextElements = elements.map((element) => {
if (!selectedElementsMap.has(element.id)) {
return element;
}
let nextGroupIds = element.groupIds;
// if locking together, add to group
// if unlocking, remove the temporary group
if (nextLockState) {
if (newGroupId) {
nextGroupIds = [...nextGroupIds, newGroupId];
}
} else {
nextGroupIds = nextGroupIds.filter(
(groupId) => !appState.lockedMultiSelections[groupId],
);
}
return newElementWith(element, {
locked: nextLockState,
// do not recreate the array unncessarily
groupIds:
nextGroupIds.length !== element.groupIds.length
? nextGroupIds
: element.groupIds,
});
});
const nextElementsMap = arrayToMap(nextElements);
const nextSelectedElementIds: AppState["selectedElementIds"] = nextLockState
? {}
: Object.fromEntries(selectedElements.map((el) => [el.id, true]));
const unlockedSelectedElements = selectedElements.map(
(el) => nextElementsMap.get(el.id) || el,
);
const nextSelectedGroupIds = nextLockState
? {}
: selectGroupsFromGivenElements(unlockedSelectedElements, appState);
const activeLockedId = nextLockState
? newGroupId
? newGroupId
: isAGroup
? selectedElements[0].groupIds.at(-1)!
: selectedElements[0].id
: null;
return {
elements: nextElements,
appState: {
...appState,
selectedElementIds: nextSelectedElementIds,
selectedGroupIds: nextSelectedGroupIds,
selectedLinearElement: nextLockState
? null
: appState.selectedLinearElement,
lockedMultiSelections: nextLockedMultiSelections,
activeLockedId,
},
captureUpdate: CaptureUpdateAction.IMMEDIATELY,
};
},
keyTest: (event, appState, elements, app) => {
return (
event.key.toLocaleLowerCase() === KEYS.L &&
event[KEYS.CTRL_OR_CMD] &&
event.shiftKey &&
app.scene.getSelectedElements({
selectedElementIds: appState.selectedElementIds,
includeBoundTextElement: false,
}).length > 0
);
},
});
export const actionUnlockAllElements = register({
name: "unlockAllElements",
trackEvent: { category: "canvas" },
viewMode: false,
icon: UnlockedIcon,
predicate: (elements, appState) => {
const selectedElements = getSelectedElements(elements, appState);
return (
selectedElements.length === 0 &&
elements.some((element) => element.locked)
);
},
perform: (elements, appState) => {
const lockedElements = elements.filter((el) => el.locked);
const nextElements = elements.map((element) => {
if (element.locked) {
// remove the temporary groupId if it exists
const nextGroupIds = element.groupIds.filter(
(gid) => !appState.lockedMultiSelections[gid],
);
return newElementWith(element, {
locked: false,
groupIds:
// do not recreate the array unncessarily
element.groupIds.length !== nextGroupIds.length
? nextGroupIds
: element.groupIds,
});
}
return element;
});
const nextElementsMap = arrayToMap(nextElements);
const unlockedElements = lockedElements.map(
(el) => nextElementsMap.get(el.id) || el,
);
return {
elements: nextElements,
appState: {
...appState,
selectedElementIds: Object.fromEntries(
lockedElements.map((el) => [el.id, true]),
),
selectedGroupIds: selectGroupsFromGivenElements(
unlockedElements,
appState,
),
lockedMultiSelections: {},
activeLockedId: null,
},
captureUpdate: CaptureUpdateAction.IMMEDIATELY,
};
},
label: "labels.elementLock.unlockAll",
});