Marcel Mraz 7e41026812
refactor: export everything from @excalidraw/element, don't import from subpaths (#9466)
* Don't import from subpaths

* Fix tests, move related tests to element
2025-05-09 23:01:33 +02:00

187 lines
4.7 KiB
TypeScript

import { Emitter } from "@excalidraw/common";
import {
CaptureUpdateAction,
StoreChange,
StoreDelta,
type Store,
} from "@excalidraw/element";
import type { SceneElementsMap } from "@excalidraw/element/types";
import type { AppState } from "./types";
class HistoryEntry extends StoreDelta {}
export class HistoryChangedEvent {
constructor(
public readonly isUndoStackEmpty: boolean = true,
public readonly isRedoStackEmpty: boolean = true,
) {}
}
export class History {
public readonly onHistoryChangedEmitter = new Emitter<
[HistoryChangedEvent]
>();
public readonly undoStack: HistoryEntry[] = [];
public readonly redoStack: HistoryEntry[] = [];
public get isUndoStackEmpty() {
return this.undoStack.length === 0;
}
public get isRedoStackEmpty() {
return this.redoStack.length === 0;
}
constructor(private readonly store: Store) {}
public clear() {
this.undoStack.length = 0;
this.redoStack.length = 0;
}
/**
* Record a non-empty local durable increment, which will go into the undo stack..
* Do not re-record history entries, which were already pushed to undo / redo stack, as part of history action.
*/
public record(delta: StoreDelta) {
if (delta.isEmpty() || delta instanceof HistoryEntry) {
return;
}
// construct history entry, so once it's emitted, it's not recorded again
const entry = HistoryEntry.inverse(delta);
this.undoStack.push(entry);
if (!entry.elements.isEmpty()) {
// don't reset redo stack on local appState changes,
// as a simple click (unselect) could lead to losing all the redo entries
// only reset on non empty elements changes!
this.redoStack.length = 0;
}
this.onHistoryChangedEmitter.trigger(
new HistoryChangedEvent(this.isUndoStackEmpty, this.isRedoStackEmpty),
);
}
public undo(elements: SceneElementsMap, appState: AppState) {
return this.perform(
elements,
appState,
() => History.pop(this.undoStack),
(entry: HistoryEntry) => History.push(this.redoStack, entry, elements),
);
}
public redo(elements: SceneElementsMap, appState: AppState) {
return this.perform(
elements,
appState,
() => History.pop(this.redoStack),
(entry: HistoryEntry) => History.push(this.undoStack, entry, elements),
);
}
private perform(
elements: SceneElementsMap,
appState: AppState,
pop: () => HistoryEntry | null,
push: (entry: HistoryEntry) => void,
): [SceneElementsMap, AppState] | void {
try {
let historyEntry = pop();
if (historyEntry === null) {
return;
}
const action = CaptureUpdateAction.IMMEDIATELY;
let prevSnapshot = this.store.snapshot;
let nextElements = elements;
let nextAppState = appState;
let containsVisibleChange = false;
// iterate through the history entries in case they result in no visible changes
while (historyEntry) {
try {
[nextElements, nextAppState, containsVisibleChange] =
StoreDelta.applyTo(
historyEntry,
nextElements,
nextAppState,
prevSnapshot,
);
const nextSnapshot = prevSnapshot.maybeClone(
action,
nextElements,
nextAppState,
);
// schedule immediate capture, so that it's emitted for the sync purposes
this.store.scheduleMicroAction({
action,
change: StoreChange.create(prevSnapshot, nextSnapshot),
delta: historyEntry,
});
prevSnapshot = nextSnapshot;
} finally {
// make sure to always push, even if the delta is corrupted
push(historyEntry);
}
if (containsVisibleChange) {
break;
}
historyEntry = pop();
}
return [nextElements, nextAppState];
} finally {
// trigger the history change event before returning completely
// also trigger it just once, no need doing so on each entry
this.onHistoryChangedEmitter.trigger(
new HistoryChangedEvent(this.isUndoStackEmpty, this.isRedoStackEmpty),
);
}
}
private static pop(stack: HistoryEntry[]): HistoryEntry | null {
if (!stack.length) {
return null;
}
const entry = stack.pop();
if (entry !== undefined) {
return entry;
}
return null;
}
private static push(
stack: HistoryEntry[],
entry: HistoryEntry,
prevElements: SceneElementsMap,
) {
const inversedEntry = HistoryEntry.inverse(entry);
const updatedEntry = HistoryEntry.applyLatestChanges(
inversedEntry,
prevElements,
"inserted",
);
return stack.push(updatedEntry);
}
}