excalidraw/src/element/resizeTest.ts
Gasim Gasimzada 16263e942b
Feature: Multi Point Arrows (#338)
* Add points to arrow on double click

* Use line generator instead of path to generate line segments

* Switch color of the circle when it is on an existing point in the segment

* Check point against both ends of the line segment to find collinearity

* Keep drawing the arrow based on mouse position until shape is changed

* Always select the arrow when in multi element mode

* Use curves instead of lines when drawing arrow points

* Add basic collision detection with some debug points

* Use roughjs shape when performing hit testing

* Draw proper handler rectangles for arrows

* Add argument to renderScene in export

* Globally resize all points on the arrow when bounds are resized

* Hide handler rectangles if an arrow has no size

- Allow continuing adding arrows when selected element is deleted

* Add dragging functionality to arrows

* Add SHIFT functionality to two point arrows

- Fix arrow positions when scrolling
- Revert the element back to selection when not in multi select mode

* Clean app state for export (JSON)

* Set curve options manually instead of using global options

- For some reason, this fixed the flickering issue in all shapes when arrows are rendered

* Set proper options for the arrow

* Increaase accuracy of hit testing arrows

- Additionally, skip testing if point is outside the domain of arrow and each curve

* Calculate bounding box of arrow based on roughjs curves

- Remove domain check per curve

* Change bounding box threshold to 10 and remove unnecessary code

* Fix handler rectangles for 2 and multi point arrows

- Fix margins of handler rectangles when using arrows
- Show handler rectangles in endpoints of 2-point arrows

* Remove unnecessary values from app state for export

* Use `resetTransform` instead of "retranslating" canvas space after each element rendering

* Allow resizing 2-point arrows

- Fix position of one of the handler rectangles

* refactor variable initialization

* Refactored to extract out mult-point generation to the abstracted function

* prevent dragging on arrow creation if under threshold

* Finalize selection during multi element mode when ENTER or ESC is clicked

* Set dragging element to null when finalizing

* Remove pathSegmentCircle from code

* Check if element is any "non-value" instead of NULL

* Show two points on any two point arrow and fix visibility of arrows during scroll

* Resume recording when done with drawing

- When deleting a multi select element, revert back to selection element type

* Resize arrow starting points perfectly

* Fix direction of arrow resize based for NW

* Resume recording history when there is more than one arrow

* Set dragging element to NULL when element is not locked

* Blur active element when finalizing

* Disable undo/redo for multielement, editingelement, and resizing element

- Allow undoing parts of the arrow

* Disable element visibility for arrow

* Use points array for arrow bounds when bezier curve shape is not available

Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: Preet <833927+pshihn@users.noreply.github.com>
2020-01-31 18:16:33 +01:00

153 lines
3.4 KiB
TypeScript

import { ExcalidrawElement } from "./types";
import { handlerRectangles } from "./handlerRectangles";
import { SceneScroll } from "../scene/types";
type HandlerRectanglesRet = keyof ReturnType<typeof handlerRectangles>;
export function resizeTest(
element: ExcalidrawElement,
x: number,
y: number,
{ scrollX, scrollY }: SceneScroll,
): HandlerRectanglesRet | false {
if (!element.isSelected || element.type === "text") return false;
const handlers = handlerRectangles(element, { scrollX, scrollY });
const filter = Object.keys(handlers).filter(key => {
const handler = handlers[key as HandlerRectanglesRet]!;
if (!handler) return false;
return (
x + scrollX >= handler[0] &&
x + scrollX <= handler[0] + handler[2] &&
y + scrollY >= handler[1] &&
y + scrollY <= handler[1] + handler[3]
);
});
if (filter.length > 0) {
return filter[0] as HandlerRectanglesRet;
}
return false;
}
export function getElementWithResizeHandler(
elements: readonly ExcalidrawElement[],
{ x, y }: { x: number; y: number },
{ scrollX, scrollY }: SceneScroll,
) {
return elements.reduce((result, element) => {
if (result) {
return result;
}
const resizeHandle = resizeTest(element, x, y, {
scrollX,
scrollY,
});
return resizeHandle ? { element, resizeHandle } : null;
}, null as { element: ExcalidrawElement; resizeHandle: ReturnType<typeof resizeTest> } | null);
}
/*
* Returns bi-directional cursor for the element being resized
*/
export function getCursorForResizingElement(resizingElement: {
element: ExcalidrawElement;
resizeHandle: ReturnType<typeof resizeTest>;
}): string {
const { element, resizeHandle } = resizingElement;
const shouldSwapCursors =
Math.sign(element.height) * Math.sign(element.width) === -1;
let cursor = null;
switch (resizeHandle) {
case "n":
case "s":
cursor = "ns";
break;
case "w":
case "e":
cursor = "ew";
break;
case "nw":
case "se":
if (shouldSwapCursors) {
cursor = "nesw";
} else {
cursor = "nwse";
}
break;
case "ne":
case "sw":
if (shouldSwapCursors) {
cursor = "nwse";
} else {
cursor = "nesw";
}
break;
}
return cursor ? `${cursor}-resize` : "";
}
export function normalizeResizeHandle(
element: ExcalidrawElement,
resizeHandle: HandlerRectanglesRet,
): HandlerRectanglesRet {
if (
(element.width >= 0 && element.height >= 0) ||
element.type === "line" ||
element.type === "arrow"
) {
return resizeHandle;
}
if (element.width < 0 && element.height < 0) {
switch (resizeHandle) {
case "nw":
return "se";
case "ne":
return "sw";
case "se":
return "nw";
case "sw":
return "ne";
}
} else if (element.width < 0) {
switch (resizeHandle) {
case "nw":
return "ne";
case "ne":
return "nw";
case "se":
return "sw";
case "sw":
return "se";
case "e":
return "w";
case "w":
return "e";
}
} else {
switch (resizeHandle) {
case "nw":
return "sw";
case "ne":
return "se";
case "se":
return "ne";
case "sw":
return "nw";
case "n":
return "s";
case "s":
return "n";
}
}
return resizeHandle;
}