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4 Commits
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14d512f321 | ||
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41c036e1a5 | ||
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91d36e9b81 | ||
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27522110df |
@ -1,3 +1,5 @@
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MODE="development"
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VITE_APP_BACKEND_V2_GET_URL=https://json-dev.excalidraw.com/api/v2/
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VITE_APP_BACKEND_V2_POST_URL=https://json-dev.excalidraw.com/api/v2/post/
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@ -1,3 +1,5 @@
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MODE="production"
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VITE_APP_BACKEND_V2_GET_URL=https://json.excalidraw.com/api/v2/
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VITE_APP_BACKEND_V2_POST_URL=https://json.excalidraw.com/api/v2/post/
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@ -34,6 +34,9 @@
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<a href="https://discord.gg/UexuTaE">
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<img alt="Chat on Discord" src="https://img.shields.io/discord/723672430744174682?color=738ad6&label=Chat%20on%20Discord&logo=discord&logoColor=ffffff&widge=false"/>
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</a>
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<a href="https://deepwiki.com/excalidraw/excalidraw">
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<img alt="Ask DeepWiki" src="https://deepwiki.com/badge.svg" />
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</a>
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<a href="https://twitter.com/excalidraw">
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<img alt="Follow Excalidraw on Twitter" src="https://img.shields.io/twitter/follow/excalidraw.svg?label=follow+@excalidraw&style=social&logo=twitter"/>
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</a>
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@ -974,6 +974,25 @@ export const updateElbowArrowPoints = (
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),
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"Elbow arrow segments must be either horizontal or vertical",
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);
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invariant(
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updates.fixedSegments?.find(
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(segment) =>
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segment.index === 1 &&
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pointsEqual(segment.start, (updates.points ?? arrow.points)[0]),
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) == null &&
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updates.fixedSegments?.find(
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(segment) =>
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segment.index === (updates.points ?? arrow.points).length - 1 &&
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pointsEqual(
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segment.end,
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(updates.points ?? arrow.points)[
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(updates.points ?? arrow.points).length - 1
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],
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),
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) == null,
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"The first and last segments cannot be fixed",
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);
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}
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const fixedSegments = updates.fixedSegments ?? arrow.fixedSegments ?? [];
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@ -1483,13 +1483,13 @@ const getArrowheadOptions = (flip: boolean) => {
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value: "crowfoot_one",
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text: t("labels.arrowhead_crowfoot_one"),
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icon: <ArrowheadCrowfootOneIcon flip={flip} />,
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keyBinding: "c",
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keyBinding: "x",
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},
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{
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value: "crowfoot_many",
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text: t("labels.arrowhead_crowfoot_many"),
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icon: <ArrowheadCrowfootIcon flip={flip} />,
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keyBinding: "x",
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keyBinding: "c",
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},
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{
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value: "crowfoot_one_or_many",
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@ -564,7 +564,7 @@ export const convertElementTypes = (
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continue;
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}
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const fixedSegments: FixedSegment[] = [];
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for (let i = 0; i < nextPoints.length - 1; i++) {
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for (let i = 1; i < nextPoints.length - 2; i++) {
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fixedSegments.push({
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start: nextPoints[i],
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end: nextPoints[i + 1],
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@ -581,6 +581,7 @@ export const convertElementTypes = (
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);
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mutateElement(element, app.scene.getNonDeletedElementsMap(), {
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...updates,
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endArrowhead: "arrow",
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});
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} else {
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// if we're converting to non-elbow linear element, check if
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