* change lock label
* feat: add unlock logic for single units on pointer up
* feat: add unlock popup
* fix: linting errors
* style: padding tweaks
* style: remove redundant line
* feat: lock multiple units together
* style: tweak color & position
* feat: add highlight for locked elements
* feat: select groups correctly after unlocking
* test: update snapshots
* fix: lasso from selecting locked elements
* fix: should prevent selecting unlocked elements and setting locked id at the same time
* fix: reset hit locked id immediately when appropriate
* feat: capture locked units in delta
* test: update locking test
* feat: show lock highlight when locking (including undo/redo)
* feat: make locked highlighting consistent
* feat: show correct cursor type when moving over locked elements
* fix history
* remove `lockedUnits.singleUnits`
* tweak button
* do not render UnlockPopup if not locked element selected
* tweak actions
* refactor: simplify type
* refactor: rename type
* refactor: simplify hit element setting & checking
* fix: prefer locked over link
* rename to `activeLockedId`
* refactor: getElementAtPosition takes an optional hitelments array
* fix: avoid setting active locked id after resizing
---------
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
* fix frame name clipping on zooming
* include assistant font
* default frame name
* extend search to frame names
* add a simple test
* collpase search match items
* id check out of loop
* fix frame name check
* include focusedId for small perf improvement
* optionally show and hide collapse icon
* update section title
* fix tests
* rename `serverSide` -> `private`
* revert: do not reset zoom on zoom change
* feat: do not close menu on repeated ctrl+f
* remove collapsible
* tweak results CSS
* remove redundant check
* set `appState.searchMatches` to null if empty
---------
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
* lasso without 'real' shape detection
* select a single linear el
* improve ux
* feed segments to worker
* simplify path threshold adaptive to zoom
* add a tiny threshold for checks
* refactor code
* lasso tests
* fix: ts
* do not capture lasso tool
* try worker-loader in next config
* update config
* refactor
* lint
* feat: show active tool when using "more tools"
* keep lasso if selected from toolbar
* fix incorrect checks for resetting to selection
* shift for additive selection
* bound text related fixes
* lint
* keep alt toggled lasso selection if shift pressed
* fix regression
* fix 'dead' lassos
* lint
* use workerpool and polyfill
* fix worker bundled with window related code
* refactor
* add file extension for worker constructor error
* another attempt at constructor error
* attempt at build issue
* attempt with dynamic import
* test not importing from math
* narrow down imports
* Reusing existing workers infrastructure (fallback to the main thread, type-safety)
* Points on curve inside the shared chunk
* Give up on experimental code splitting
* Remove potentially unnecessary optimisation
* Removing workers as the complexit is much worse, while perf. does not seem to be much better
* fix selecting text containers and containing frames together
* render fill directly from animated trail
* do not re-render static when setting selected element ids in lasso
* remove unnecessary property
* tweak trail animation
* slice points to remove notch
* always start alt-lasso from initial point
* revert build & worker changes (unused)
* remove `lasso` from `hasStrokeColor`
* label change
* remove unused props
* remove unsafe optimization
* snaps
---------
Co-authored-by: dwelle <5153846+dwelle@users.noreply.github.com>
Co-authored-by: Marcel Mraz <marcel@excalidraw.com>