feat: Quarter snap points for diamonds (#9387)

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Márk Tolmács 2025-05-05 11:34:40 +02:00 committed by GitHub
parent e19fd1332a
commit d4f70e9f31
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@ -1171,6 +1171,48 @@ export const snapToMid = (
center,
angle,
);
} else if (element.type === "diamond") {
const distance = FIXED_BINDING_DISTANCE - 1;
const topLeft = pointFrom<GlobalPoint>(
x + width / 4 - distance,
y + height / 4 - distance,
);
const topRight = pointFrom<GlobalPoint>(
x + (3 * width) / 4 + distance,
y + height / 4 - distance,
);
const bottomLeft = pointFrom<GlobalPoint>(
x + width / 4 - distance,
y + (3 * height) / 4 + distance,
);
const bottomRight = pointFrom<GlobalPoint>(
x + (3 * width) / 4 + distance,
y + (3 * height) / 4 + distance,
);
if (
pointDistance(topLeft, nonRotated) <
Math.max(horizontalThrehsold, verticalThrehsold)
) {
return pointRotateRads(topLeft, center, angle);
}
if (
pointDistance(topRight, nonRotated) <
Math.max(horizontalThrehsold, verticalThrehsold)
) {
return pointRotateRads(topRight, center, angle);
}
if (
pointDistance(bottomLeft, nonRotated) <
Math.max(horizontalThrehsold, verticalThrehsold)
) {
return pointRotateRads(bottomLeft, center, angle);
}
if (
pointDistance(bottomRight, nonRotated) <
Math.max(horizontalThrehsold, verticalThrehsold)
) {
return pointRotateRads(bottomRight, center, angle);
}
}
return p;