fix: Optimize frameToHighlight state change and snapLines state change (#8763)
Fix case when frame interactions recursively call setState() without any change.
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@ -7940,10 +7940,14 @@ class App extends React.Component<AppProps, AppState> {
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isFrameLikeElement(e),
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isFrameLikeElement(e),
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);
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);
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const topLayerFrame = this.getTopLayerFrameAtSceneCoords(pointerCoords);
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const topLayerFrame = this.getTopLayerFrameAtSceneCoords(pointerCoords);
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this.setState({
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const frameToHighlight =
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frameToHighlight:
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topLayerFrame && !selectedElementsHasAFrame ? topLayerFrame : null;
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topLayerFrame && !selectedElementsHasAFrame ? topLayerFrame : null,
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// Only update the state if there is a difference
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if (this.state.frameToHighlight !== frameToHighlight) {
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flushSync(() => {
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this.setState({ frameToHighlight });
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});
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});
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}
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// Marking that click was used for dragging to check
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// Marking that click was used for dragging to check
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// if elements should be deselected on pointerup
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// if elements should be deselected on pointerup
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@ -8090,7 +8094,9 @@ class App extends React.Component<AppProps, AppState> {
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this.scene.getNonDeletedElementsMap(),
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this.scene.getNonDeletedElementsMap(),
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);
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);
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flushSync(() => {
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this.setState({ snapLines });
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this.setState({ snapLines });
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});
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// when we're editing the name of a frame, we want the user to be
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// when we're editing the name of a frame, we want the user to be
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// able to select and interact with the text input
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// able to select and interact with the text input
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